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Design for the IB MYP 4&5

Descripción del producto

Ensure your students navigate the MYP framework with confidence using a concept-driven and assessment-focused approach to Design, presented in global contexts.


- Develop conceptual understanding with key concepts and related concepts, set in global contexts, at the heart of each chapter.
-Prepare for every aspect of assessment using support and tasks designed by an experienced educator.
- Extend learning through research projects and interdisciplinary opportunities.
- Apply global contexts in meaningful ways with an internationally-minded perspective.
- Develop practical and creative-thinking skills to solve design problems with a statement of inquiry in each chapter.
- Confidently cover the framework with chapters covering digital, product and combined design.

Table Content:
Unit 1 Global Goals Design Challenge
Unit 2 Design to help people express their emotions
Unit 3 Playground design
Unit 4 Lights change lives
Unit 5 Service promotion
Unit 6 Gamified exercise
Unit 7 Pedestrian safety
Unit 8 The importance of toilets
Unit 9 Human impact animation
Unit 10 Play with the past
Unit 11 Dealing with change
Unit 12 Turning drawings into products

Sinopsis del producto

Ensure your students navigate the MYP framework with confidence using a concept-driven and assessment-focused approach to Design, presented in global contexts.


- Develop conceptual understanding with key concepts and related concepts, set in global contexts, at the heart of each chapter.
-Prepare for every aspect of assessment using support and tasks designed by an experienced educator.
- Extend learning through research projects and interdisciplinary opportunities.
- Apply global contexts in meaningful ways with an internationally-minded perspective.
- Develop practical and creative-thinking skills to solve design problems with a statement of inquiry in each chapter.
- Confidently cover the framework with chapters covering digital, product and combined design.

Table Content:
Unit 1 Global Goals Design Challenge
Unit 2 Design to help people express their emotions
Unit 3 Playground design
Unit 4 Lights change lives
Unit 5 Service promotion
Unit 6 Gamified exercise
Unit 7 Pedestrian safety
Unit 8 The importance of toilets
Unit 9 Human impact animation
Unit 10 Play with the past
Unit 11 Dealing with change
Unit 12 Turning drawings into products

9781398307896

By Concept

Dutton, Lenny

DESIGN; MYP; CONCEPT-BASED LEARNING; INQUIRY-BASED LEARNING; DESIGN CYCLE; DIGITAL DESIGN; PRODUCT DESIGN; ROBOTICS; 2D; 3D; COMPUTER-AIDED MANUFACTURING

Descripción del producto

Ensure your students navigate the MYP framework with confidence using a concept-driven and assessment-focused approach to Design, presented in global contexts.


- Develop conceptual understanding with key concepts and related concepts, set in global contexts, at the heart of each chapter.
-Prepare for every aspect of assessment using support and tasks designed by an experienced educator.
- Extend learning through research projects and interdisciplinary opportunities.
- Apply global contexts in meaningful ways with an internationally-minded perspective.
- Develop practical and creative-thinking skills to solve design problems with a statement of inquiry in each chapter.
- Confidently cover the framework with chapters covering digital, product and combined design.

Table Content:
Unit 1 Global Goals Design Challenge
Unit 2 Design to help people express their emotions
Unit 3 Playground design
Unit 4 Lights change lives
Unit 5 Service promotion
Unit 6 Gamified exercise
Unit 7 Pedestrian safety
Unit 8 The importance of toilets
Unit 9 Human impact animation
Unit 10 Play with the past
Unit 11 Dealing with change
Unit 12 Turning drawings into products

Sinopsis del producto

Ensure your students navigate the MYP framework with confidence using a concept-driven and assessment-focused approach to Design, presented in global contexts.


- Develop conceptual understanding with key concepts and related concepts, set in global contexts, at the heart of each chapter.
-Prepare for every aspect of assessment using support and tasks designed by an experienced educator.
- Extend learning through research projects and interdisciplinary opportunities.
- Apply global contexts in meaningful ways with an internationally-minded perspective.
- Develop practical and creative-thinking skills to solve design problems with a statement of inquiry in each chapter.
- Confidently cover the framework with chapters covering digital, product and combined design.

Table Content:
Unit 1 Global Goals Design Challenge
Unit 2 Design to help people express their emotions
Unit 3 Playground design
Unit 4 Lights change lives
Unit 5 Service promotion
Unit 6 Gamified exercise
Unit 7 Pedestrian safety
Unit 8 The importance of toilets
Unit 9 Human impact animation
Unit 10 Play with the past
Unit 11 Dealing with change
Unit 12 Turning drawings into products

9781398307896

By Concept

Dutton, Lenny

DESIGN; MYP; CONCEPT-BASED LEARNING; INQUIRY-BASED LEARNING; DESIGN CYCLE; DIGITAL DESIGN; PRODUCT DESIGN; ROBOTICS; 2D; 3D; COMPUTER-AIDED MANUFACTURING

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$ 10.000

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PVP $ 10.000
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Palabras clave

DESIGN;MYP;CONCEPT-BASED LEARNING;INQUIRY-BASED LEARNING;DESIGN CYCLE;DIGITAL DESIGN;PRODUCT DESIGN;ROBOTICS;2D;3D;COMPUTER-AIDED MANUFACTURING

Especificaciones

Tapa blanda o Bolsillo
Reino Unido de Gran Bretaña
Castellano
Producto a la venta formado por un único componente
Hodder Education
27/08/2021
274274 X 212212 X 2424
304
ISBN 9781398307896
Creado por